

- Jagged alliance 2 gold mods how to#
- Jagged alliance 2 gold mods install#
- Jagged alliance 2 gold mods mod#
- Jagged alliance 2 gold mods update#
- Jagged alliance 2 gold mods download#
If you want a cheesy approach then you can sneak around through west-most sector and use water to bypass enemy troops. You can also split and push from two sides but that's after the initial more aggressive forces are thinned out in that area. I recommend attacking through north-east road entrance sector since you can use trees for some cover and circle around the center where most of enemy forces will be located. Expect heavy resistance and well placed defensive posts. But usually it's best to wait for them to split apart, no patrol consists of 40 people, groups just travel to the same place (and use roads to get as close to their destination as they can to save time).Īs for Meduna on normal playthrough you need to fight through outskirts first. I once attacked one group of 40 roaming in swamps in the middle of nowhere for the heck of it and it was loads of fun. The AI can't stand fighting at night with 0 % chance to hit so they will resort to stuns, frags and gas grenades if your mercs do not wear gas mask (which unlike them you can't with NV / UV goggles). Attacking at day is recommended only when you are annoyed with enemies throwing shit at you because they will when you create muzzle flash from taking those pot-shots. If they use explosive then you need to spread apart, they usually use mortars if two or 3 people are in the blast radius. Otherwise you will be able to kill lots of 'em since 12 guns is much more firepower than just 6. 12 sometimes might feel to crowdy but trust me, with good equipment the enemy won't be able to kill your soldiers unless they decide to do completely bullshit strats like pulling out a LAW in the open or spam throwables. Also for Expert difficulty I would roam with 12 people because 1 squad is just not enough for groups of 20-40. You need glowing sticks, UV goggles, heavily modded assault rifles and explosives. Have you conquered other cities? If not then I recommend you do, especially Alma and Grumm, those have some great equipment which may help you with your final assault.įor patrols at later stages of the game it is recommended to attack at them night to negate their numbers advantage. I also still don't have access to most of the better gear - Day 13 and still handguns and submachine guns - while the enemies are already packing shotguns and rifles. I'm trying stealthing around, distracting enemies while someone stealths and flanks them, but it's way too risky and generally low reward in my experience. While this would be fine, but with the amount of extremely drawn out combat encounters, this is getting a little tedious. Right now all I'm doing is going prone, hoping the AI does something retarded like come close standing up (they're smart enough not to do that very often) but mostly just aiming and shooting and hoping the dice rolls are on my side and not the enemies'.
Jagged alliance 2 gold mods how to#
I think I'm missing something crucial about how to play this game when it comes to combat. How long are these assignments btw?Īlso I'm starting to remember why I never got into this game. Now the problem is that it seems he will have nothing but his dick in his hand when he arrives at Omerta again. Even asked if I wanted his gear dropped in the sector he was or at the airport. Yeah, he just dropped his shit on the ground.
Jagged alliance 2 gold mods mod#
Arulco Revisited + SDO mod + NCTH + JA2+AI - to get the NCTH, Arulco Revisited, AI experience Jagged Alliance 2 1.13 7609 and JA2+AI - to get the clever AI, 1.13 experienceĢ. RECOIL_COUNTER_FREQUENCY_AUTO_WEAPONS_DIVISOR = 4.0ġ. RECOIL_COUNTER_ACCURACY_COMPENSATION = 2.0 RECOIL_COUNTER_ACCURACY_ANTICIPATION = 25.0 RECOIL_COUNTER_ACCURACY_TRACER_BONUS = 10.0 RECOIL_COUNTER_AUTO_WEAPONS_DIVISOR = 4.0 % based cth in practice but with massive stat dependencies, eg: Lev progression - changes weapon progression on enemies and mercs, makes game easier Vacatios - modified vanilla, more gear, some npc Sdo - stock data overhaul, complete gear rebalance for ncth! My notes on what individual shit is what:Īv - arulco revisited, live of land, new item placements, new maps, good shit TypeP (Ja2 Reloaded) + Arulco Folding Stock 4.5ġ9. NightOps maps + Arulco Folding Stock 4.5ġ6.
Jagged alliance 2 gold mods update#
Arulco Revisited 1.4 + Strohmann's update + fixesģ. Jagged Alliance 2 1.13 7609 <- you want thisĢ. Copy missing SLF files from your vanilla Jagged Alliance 2 Data folder into modpack's Data folderġ. Unpack 7609en odpack.7z into empty folderĢ. Run Ja2+AI.exe (use +AI to get seriously surprised)ġ.


Select mod from Ja2.ini or use INI Editor to select mod and screen resolutionĤ. Unpack 7609en odpack.7z into game folderģ.
Jagged alliance 2 gold mods install#
Make a clean install of vanilla Jagged Alliance 2 (get GOG for easy sailing)Ģ.
Jagged alliance 2 gold mods download#
Download 7609en odpack.7z and readme.txtġ. No need to fuck around with mod installs and all shit.
